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    SoulCalibur: Broken Destiny PSP

    anasson
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    عدد المساهمات : 215
    تاريخ التسجيل : 21/02/2009
    العمر : 35
    الموقع : Morocco

    SoulCalibur: Broken Destiny PSP Empty SoulCalibur: Broken Destiny PSP

    مُساهمة  anasson الأحد سبتمبر 13, 2009 7:03 am

    SoulCalibur: Broken Destiny PSP


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    SoulCalibur: Broken Destiny

    Namco | 3D Fighting | Release: 2009 | PSP | 300mb



    It has been 10 years since the original Soulcalibur graced the
    Dreamcast, and now the flashy weapon-based fighting game has moved over
    to the PlayStation Portable for the first time. Namco Bandai came by to
    give us a first look at Soulcalibur: Broken Destiny, made specifically
    for the PSP with many of Soulcalibur IV's features, plus enhancements
    and new characters. Your favorite Jedi masters, Yoda and Darth Vader,
    aren't going to make an appearance in this portable version, but we do
    know that the core cast of Soulcalibur will be included, along with a
    new member named Dampierre. Details were not given beyond a name, so
    we're supposed to come up with our own impressions by the character art
    below.
    Director Noriyuki Hiyama from Namco gave us a quick overview of the
    game and highlighted some of the changes. Our demo consisted of a
    couple of matches, and we couldn't see much beyond a few initial menus.
    The character menu looked like it had enough slots for roughly 30
    characters, but the final count hasn't been determined yet, since the
    developers are still working on the roster--there will definitely be
    more than 20, though. Taki, Mitsurugi, Tira, Astaroth, Ivy, Cassandra,
    Voldo, Siegfried, and Hilde were our only options for now, so we
    decided to pit the lethal whip-wielding Ivy against the burly
    katana-swinging Mitsurugi. As soon as we entered the match, it was like
    watching SCIV except on a smaller screen. The characters move with the
    same finesse and grace as they do in the console version, and the
    detailed visuals and over-the-top, epic-sounding music that SC has
    always been known for are included here. At this stage in development,
    the graphics and visual effects are quite impressive on Sony's handheld.

    Broken Destiny isn't a port, though; the Project Soul team has built
    this version specifically to target beginners and novice players with
    SCIV's content but has added improvements. There will be arcade,
    versus, and survival modes, as well as a character creation mode, but
    the only details disclosed at this point are that there will be new
    parts to play with in the creation mode and that the other modes have
    been "evolved." What we do know is that a new single-player mode is
    being implemented to bring new players up to speed and show them the
    intricacies of the game--almost like an enhanced tutorial system. It is
    designed to help improve your fighting skills, so newcomers who might
    be intimidated by the series can find a way to ease into an intense
    fighting regimen. There are more than 80 exercise missions for you to
    hone your fighting skills in.

    One of the features that Hiyama pointed out was that new lighting
    effects have been added so that the stages will have different times of
    day. You could be slicing your way to victory with a glorious sunset at
    your back instead of winning in broad daylight all the time. Key
    components of SCIV, like critical finish, soul crush, and armor
    destruction, are also included but have been improved. Our demo was
    limited in terms of finding out all the juicy details about the new
    additions, but we were told that the music was being rearranged so that
    it could complement the new stages.

    There will be ad hoc so players can beat each other senseless in a
    local match, but we will have to wait to see whether Wi-Fi is a
    possibility as well. We were impressed with our brief look at
    Soulcalibur: Broken Destiny and will update you as soon as more
    information becomes available. The game is currently set to be released
    exclusively on the PSP this summer.



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